Friday 30 June 2017

Example; Perfect

PERFECT

HEART OF CLAY - You choose to be, or are, defined by your sexuality. You define your sexuality. You are very protective of those you see as friends or closer; if you and a close ally are both in combat, you may call DODGE once per Event. In DT and Jaunts, you will be able to get easier results from those NPCs you are closer to.

COLD LIKE ICE - Your Crest is a tattoo or similar that must be bright and prominent on your body.
As long as it is exposed, you have an additional 1 Natural Armour maximum. It still counts as Armour for using KLUNKS, but counts as Hits for Healing.
In DTs and Jaunts, you are mostly unaffected by status effects and other harsh conditions, like dangerous environments.

REALMS;
FOUNTAINHEAD - HEDONIST'S STAMINA
You gain an additional Hit.

ARENA - GLADIATOR'S IRE
You can call SEVER with a weapon once per Event. You can only use this while you have Natural Armour.
If someone is unconscious, through 1 minute roleplay, you may execute them.

SHELTER - HOARDER'S BOON
You may take an additional Item.

SHELTER - MARKET AWARENESS
All from Shelter gain 5 Scrap.

GOALS
* MEMORY; Located on The Fountainhead
* MEMORY; Mend someone's broken romantic relationship.
* MEMORY; Fight and survive a difficult fight on behalf of a close friend.

ITEMS;
Big Weapon; Hammer
Tough Armour

IN CONCLUSION;
2 Hit, 1 Armour, 1 Natural Armour
1 SEVER p Event
1 KLUNK to STUN p EVENT
1 DODGE p Event
Two-Handed Hammer
1 Key
5 Scrap

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